Speedrunners left their heads after a new discovery indicating that Sne is working faster with age

The Speedrunning community tries to wrap its head around a technological phenomenon that apparently causes Sne to play games faster with their progress.

Surprise bells rang in early February when a Bluesky Alan Cecil user (@tas.botPublishing the word that the famous console in Nintendo was running a little faster games now than it was when they left production lines in the 1990s. It is a theory that means Almost 50 million units Snes Sold may now have an improved performance with games like Super Mario World, Super Metroid and Star Fox instead of wearing it over the years.

The idea of ​​a video game control unit – or any kind of technology – works more efficiently thanks to the passage of time, it looks ridiculous, but the results of Cecil indicate that one component may be what distinguishes Snes from the rest.

The fastest living thing

As shown in an interview 404 media The official Nintendo Specs conducted with CECIL, SNES (APU) SNES (APU) SNES) has a DSP rate of 32,000 Hz dictated by Ceramic dental, which extends over 24.57 MHz. The retro controller fans have documented that these details are not completely accurate, as records from the past few decades show the DSP prices that have been changed slightly depending on the material conditions – such as the temperature – SNES is recorded in it. This means that the console often processes the sound and sends it to whether it is faster than the central processing, as it communicates with Nintendo.

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Sne appears to be faster with age. Photo by Aldara Zarraoa/Getty Images.

That's all good and good, but when things become interesting is how this number has changed in the past 34 years. Cecil Request from SNes owners registration of data It relates to their Snes units after noting the high DSP rates that were more fashionable than previously documented. It shows more than 140 replies that have been collected so far an undeniable trend in increasing DSP rates in modern measurements.

Some of the former DSP numbers registered for the Sne SPC700 that hover at 32,040 Hz in 2007 – The results of this average cessel are raised to 32,076 Hz. Factors such as hot and cold environments play a role in higher statistics and ships as well, but not enough to change the DSP in the way to give these results. In other words, Sne appears to process the sound faster over time.

Therefore, the temperature is less important. Why? How do you affect games? We do not know. yet.

“Based on 143 response, the average Sne DSP rate is 32,076 Hz, and 8 Hz from the cold to warm,” Cesel explained in the follow -up Post Blues Proportionality Data planning. “Warm DSP prices are transmitted from 31,965 to 32182 Hz, 217 Hz set. So, the temperature is less important. Why? How do you affect games? We don't know.

any%

CECIL admits that although more research is needed, although more research is needed to determine not only the fastest amount of SNES units processing the game's voice but exactly the reason. Data related to how to perform keyboards in their first contract on the market, for example, limited. Currently, at least on the surface, the second main control unit in Nintendo is very deeply deeper because it approaches its thirty -fifth birthday.

Regardless of what might be exactly behind these strange conditions, the possibility of a control unit for famous games, which gradually caused games to play faster, makes waves in the speed community. The SPC700 sound can gradually affect the CPU faster than what is intended, in theory, the performance of the game by shortening the download times in certain sections. The sound treatment is likely to be sent faster in 2025 than it was in the 1990 Speedrun program that has been more than three decades of leaders and records of question. Fortunately, how Snes might affect the most wisely on Super Mario World Speedrun is not very clear.

Nintendo keyboards

Nintendo keyboards

APU speeds are not an individual translation of the visible game speed. In fact, even the most extreme conditions related to these new results are likely to fly only less than one second of the fast average. Also, each game may also benefit from the variable sound processing for discussion, and there is no indication of the extent of long speed operations being affected significantly at the time of publishing this story. Speedrunning community research in its cradle, but even with more experiments, the consensus at the present time is that players have little fear.

While Cecil continues to search what makes the Snes mark, the Nintendo console advances in the 1930s and feels better than ever. To learn more on Snes, you can learn where the device fell List of the best -selling keyboards in all times.

Photo by Dimitar Dilkoff / AFP.

Michael Crepe is an independent shareholder with IGN. He is famous for his work in sites such as stadium, escape and only. Make sure to give it a follow -up on Bluesky (@MikeCripe.bsky.social) and Twitter (MikeCripe).

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